X-Wing Miniatures
Attack & defense dice — evades cancel hits and crits
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How X-Wing dice work
X-Wing Miniatures settles every shot with two kinds of eight-sided dice: red attack dice and green defense dice. The attacker rolls to hit, the defender rolls to dodge, and evades cancel hits.
The dice
Attack die
Red. Rolled by the attacker, one die per point of the weapon's attack value.
Defense die
Green. Rolled by the defender, one die per point of agility.
Resolving an attack
Roll attack dice equal to the weapon's value. The defender rolls defense dice equal to their agility. With a primary weapon, the attacker adds a die at range 1 and the defender adds a die at range 3.
Focus results only count if you spend a focus token, or an ability says otherwise: each one turns into a hit on an attack die, or an evade on a defense die.
Each evade cancels one hit or crit, and hits are cancelled before crits. Every hit left deals one damage, and every crit deals one critical damage, dealt face up. The roller shows the net: hits plus crits, minus evades.
The odds per die
| Result | Chance |
|---|---|
| Attack: hit or crit | 50% |
| Attack: hit or crit, spending focus | 75% |
| Attack: crit | 12.5% |
| Defense: evade | 37.5% |
| Defense: evade, spending focus | 62.5% |